feat: Optimize measureText helper function in sync_fusion library#3
Open
ylecarvalho wants to merge 1 commit intomasterfrom
Open
Conversation
savio-nazario-tractian
approved these changes
Apr 10, 2026
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Note
To test it this change use this pull request from the app.
What is changing
Creating a TextPainter and calling .layout() allocates Flutter rendering objects — expensive when chart axes call measureText for the same label text + style dozens of times per build pass. Added a
200-entry LinkedHashMap-backed LRU cache keyed on (textValue, textStyle, angle). Cache hit returns immediately with no allocations.
The original code made 8 passes over the 4 corners (4× .map() + 4× .reduce()). Replaced with a single loop that tracks min/max for X and Y simultaneously.
Example & Tests
Testing in A36 on profile mode
Screen_recording_20260410_095758.mp4
Screen_recording_20260410_102350.mp4
Why?
As you can see in the devtools 10% of the cpu time is spent in this function.