Adds health & color (depending on health)#11
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eliasb1 merged 3 commits intosetb2021:mainfrom Dec 14, 2021
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December 14, 2021 23:03
Adds tests for setter and getter of Color for the Entity class
… EnemyShip class Adds the corresponding tests for getHealth() and reduceHealth() Adjusts the call of the EnemyShip constructor in EnemyShipFormation
…session about testing) Adjusts manageCollisions() in GameScreen to reduce the health of a hit ship and to only destroy it when health reached 0
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This pull request adds health to the EnemyShip and makes it change its color depending on the remaining health.
Just for your information:
Since the feature was really easy to implement and just a few lines of code, I forgot to apply the correct Git workflow
(forgot to create a new branch).