Clean up really long line lengths in Anderson2021#7728
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steven-johnson merged 5 commits intomainfrom Aug 2, 2023
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We don't have an explicit line length limit in Halide, but generally consider 120 to be a reasonable extent; a lot of code in Anderson2021 went waaaay over this limit, especially function/method calls. I did a semi-manual cleanup to try to clean up the worst offenders. Should be 100% cosmetic.
abadams
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Jul 31, 2023
| // Compute the parent and depth of every loop nest node | ||
| void compute_loop_nest_parents(map<const LoopNest *, pair<const LoopNest *, int>> &p, | ||
| const LoopNest *here, int depth) const; | ||
| void compute_loop_nest_parents(map<const LoopNest *, |
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Oh, good catch, I misread the comma in manual formatiing, willfix
abadams
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Jul 31, 2023
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| void set_gpu_store_site(const map<const LoopNest *, pair<const LoopNest *, int>> &parent, const LoopNest *loop, LoopNest::Sites &site) const; | ||
| void set_gpu_store_site(const map<const LoopNest *, | ||
| pair<const LoopNest *, int>> &parent, |
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Oh, good catch, I misread the comma in manual formatiing, willfix
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Fixed the weirdness by adding a type alias for the funky map type, since it's used in several places |
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Failures unrelated, PTAL |
abadams
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Aug 2, 2023
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* Clean up really long line lengths in Anderson2021 We don't have an explicit line length limit in Halide, but generally consider 120 to be a reasonable extent; a lot of code in Anderson2021 went waaaay over this limit, especially function/method calls. I did a semi-manual cleanup to try to clean up the worst offenders. Should be 100% cosmetic. * Add LoopNestMap * Fixes
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We don't have an explicit line length limit in Halide, but generally consider 120 to be a reasonable extent; a lot of code in Anderson2021 went waaaay over this limit, especially function/method calls. I did a semi-manual cleanup to try to clean up the worst offenders. Should be 100% cosmetic.