Background and motivation
Most of our vectorized implementations on MemoryExtensions check RuntimeHelpers.IsBitwiseEquatable to determine whether vectorization is feasible. Today, IsBitwiseEquatable is hardcoded to a finite list of primitive types; #75640 extends that further, but overriding Equals / implementing IEquatable<T> opts you out again. Developers can still get the vectorization benefits of these implementations, but it's awkward and unsafe, e.g. with a type like:
struct MyColor : IEquatable<T> { ... }
instead of:
ReadOnlySpan<MyColor> colors = ...;
MyColor value = ...;
return colors.IndexOf(value);
it's something more like:
ReadOnlySpan<MyColor> colors = ...;
MyColor value = ...;
return MemoryMarshal.Cast<MyColor, int>(colors).IndexOf(Unsafe.As<MyColor, int>(ref value));
and most importantly, it's something someone has to write code for on each use rather than it "just work"ing.
If we instead expose a way for a type to be annotated as "You can trust that my Equals override and/or IEquatable implementation are identical to bitwise equality semantics", then we can special-case IsBitwiseEquatable to recognize this annotation, and everything else just lights up.
API Proposal
namespace System;
public interface IBitwiseEquatable<T> : IEquatable<T>
{
// no additional methods, it's just a marker interface
}
API Usage
struct MyColor : IBitwiseEquatable<MyColor>
{
private byte R, G, B, A;
public bool Equals(MyColor other) => R == other.R && G == other.G && B == other.B && A == other.A;
public override bool Equals(object obj) => obj is MyColor c && Equals(c);
public override int GetHashCode() => HashCode.Combine(R, G, B, A);
}
Alternative Designs
It could also be an attribute, e.g.
namespace System;
[AttributeUsage(AttributeTargets.Struct, Inherited = false, AllowMultiple = false)]
public sealed class BitwiseEquatableAttribute : Attribute
{
public BitwiseEquatableAttribute() { }
}
that could then be applied to the type, e.g.
[BitwiseEquatable]
struct MyColor : IEquatable<MyColor>
{
private byte R, G, B, A;
public bool Equals(MyColor other) => R == other.R && G == other.G && B == other.B && A == other.A;
public override bool Equals(object obj) => obj is MyColor c && Equals(c);
public override int GetHashCode() => HashCode.Combine(R, G, B, A);
}
Risks
It's yet one more thing a developer implementing equality would need to think about. We'd probably want the C# compiler to emit it in some situations for records, and anything we do around #48733 should also factor it in. We might also want analyzers that try to flag types which implement IBitwiseEquality but don't integrate all fields into its Equals, don't do a simple field-by-field comparison or unsafe-cast-memcmp in their Equals, etc.
Background and motivation
Most of our vectorized implementations on MemoryExtensions check RuntimeHelpers.IsBitwiseEquatable to determine whether vectorization is feasible. Today, IsBitwiseEquatable is hardcoded to a finite list of primitive types; #75640 extends that further, but overriding
Equals/ implementingIEquatable<T>opts you out again. Developers can still get the vectorization benefits of these implementations, but it's awkward and unsafe, e.g. with a type like:instead of:
it's something more like:
and most importantly, it's something someone has to write code for on each use rather than it "just work"ing.
If we instead expose a way for a type to be annotated as "You can trust that my Equals override and/or IEquatable implementation are identical to bitwise equality semantics", then we can special-case IsBitwiseEquatable to recognize this annotation, and everything else just lights up.
API Proposal
API Usage
Alternative Designs
It could also be an attribute, e.g.
that could then be applied to the type, e.g.
Risks
It's yet one more thing a developer implementing equality would need to think about. We'd probably want the C# compiler to emit it in some situations for records, and anything we do around #48733 should also factor it in. We might also want analyzers that try to flag types which implement IBitwiseEquality but don't integrate all fields into its Equals, don't do a simple field-by-field comparison or unsafe-cast-memcmp in their Equals, etc.