[Vulkan] Added debug saving of Vulkan shaders, environment variable documentation#8333
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masahi merged 1 commit intoapache:mainfrom Jun 26, 2021
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…ocumentation. Frequently, looking at the shaders generated by the Vulkan codegen is useful for debugging. While this can be done by checking the `mod.imported_modules[0].get_source()`, that requires the shader to first pass validation.
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…ocumentation. (apache#8333) Frequently, looking at the shaders generated by the Vulkan codegen is useful for debugging. While this can be done by checking the `mod.imported_modules[0].get_source()`, that requires the shader to first pass validation. Co-authored-by: Eric Lunderberg <elunderberg@octoml.ai>
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…ocumentation. (apache#8333) Frequently, looking at the shaders generated by the Vulkan codegen is useful for debugging. While this can be done by checking the `mod.imported_modules[0].get_source()`, that requires the shader to first pass validation. Co-authored-by: Eric Lunderberg <elunderberg@octoml.ai>
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Frequently, looking at the shaders generated by the Vulkan codegen is useful for debugging. While this can be done by checking the
mod.imported_modules[0].get_source(), that requires the shader to first pass validation.