[Texture support][Part 5] Graph runtime and memory planning support for 2d allocations #7690
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csullivan wants to merge 1 commit intoapache:mainfrom
csullivan:texture2d/graph_runtime_memory_planning
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[Texture support][Part 5] Graph runtime and memory planning support for 2d allocations #7690csullivan wants to merge 1 commit intoapache:mainfrom csullivan:texture2d/graph_runtime_memory_planning
csullivan wants to merge 1 commit intoapache:mainfrom
csullivan:texture2d/graph_runtime_memory_planning
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and add downstream support in graph runtime storage setup.
This was referenced Mar 18, 2021
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Subsumed by #11876. |
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This PR utilizes the core StorageToken allocation framework provided by the graph memory planner, but extends it to additionally support optimization of two dimensional allocations. The storage_ids and storage_scopes for each Expr output are then provided to the graph runtime, from which a minimal set of one and two dimensional flat buffer and texture memory storage pools can be allocated, respectively.
GraphMemoryPlanner
Graph runtime
See RFC here: https://discuss.tvm.apache.org/t/rfc-texture-memory-support/9467