Fix wrong output value for godot path in class reference check#727
Merged
Conversation
Spartan322
force-pushed
the
fix/builds-executable-path
branch
from
July 17, 2026 07:13
77c147e to
db0166c
Compare
Remove GameSettings.xml from doc_classes Add OVGame.xml to doc_classes Add OVSimulation.xml to doc_classes
Spartan322
force-pushed
the
fix/builds-executable-path
branch
from
July 17, 2026 07:27
db0166c to
78ea7be
Compare
Spartan322
enabled auto-merge
July 17, 2026 07:38
FakeByte
approved these changes
Jul 17, 2026
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Remove GameSettings.xml from doc_classes
Add OVGame.xml to doc_classes
Add OVSimulation.xml to doc_classes