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Description
This extension adds wind swaying ability and optional GPU instancing to 3D objects (trees, grass, bushes) with frustum and distance culling.
How to use the extension
How to use:
Import your 3D object (tree, bush, grass...) and add the Foliage swaying behavior to it.
Choose from various object settings and parameters, then add the object to your scene.

Add the Update foliage sway action, choose its parameters, and run it every frame.

Optionally use the Set wind gust action at the beginning of the scene.

Play your scene.
Checklist
Example file
NatureElementsDemo.zip
Please do not redestribute.
Extension file
NatureElements.zip
Extension by @baldieandbaldie-commits
You can update the extension on this "Pull Request" by commenting the update command: in the comment field, type
!update, then drag and drop a zip file with your extension file in the commenting field, like how you initially submitted the extension. It should look like this:It can take a few seconds for the file to fully upload and show as the above. Once it is like shown above, click "Comment" and let the bot do the rest!