[OoT] Fix custom-path OoT/MM DL import not reading object header#714
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mike-r129 wants to merge 1 commit into
Open
[OoT] Fix custom-path OoT/MM DL import not reading object header#714mike-r129 wants to merge 1 commit into
mike-r129 wants to merge 1 commit into
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The custom-path import reads the given .c file but never reads the matching .h.
OoT/MM objects define the texture width/height in the .h, so the import fails:
ootGetObjectHeaderPath returned the .c path unchanged for custom imports, so OOT_ImportDL read the .c twice and the header was never loaded. This derives the .h next to the .c instead.
Tested with object_toki_objects (DL object_toki_objects_DL_000880) from an ntsc-1.2 extract via custom path: errors as above before the change, imports correctly after.
The skeleton importer uses the same helper, so custom skeleton import is fixed too.