Renderer: Avoid a DSA function with VAOs#1733
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illwieckz merged 1 commit intoDaemonEngine:masterfrom Aug 11, 2025
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Use the old method to bind the IBO to the VAO instead of glVertexArrayElementBuffer. Fixes DaemonEngine#1729.
Member
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Is it the same but with a different syntax? Or can |
Member
Author
Yes |
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In which situation the remaining |
Contributor
Only when material system is used. |
Member
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Excellent! |
Member
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I merge it because it makes easier to test other PRs. |
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Use the old method to bind the IBO to the VAO instead of glVertexArrayElementBuffer. Fixes #1729.